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Silver Bullets [electronic resource] : A Guide to Initiative Problems, Adventure Games, Stunts and Trust Activities / Karl Rohnke.

By: Contributor(s): Material type: TextTextPublication details: [S.l.] : Distributed by ERIC Clearinghouse, 1984.Description: 192 pISBN:
  • 9780840356826 :
  • 084035682X :
Subject(s): Online resources: Summary: This anthology of over 160 group activities is intended to help teachers, counselors, therapists, camp directors, and other group leaders to encourage group participation and learning in a way that is immediate, involving, and enjoyable. It also provides a resource for curriculum planners in adventure-based counseling programs. At the heart of adventure programs, and tying the various activities together, are several learning goals: (1) increasing the participant's confidence and self-esteem; (2) increasing mutual support within a group; (3) improving agility and physical coordination; and (4) developing joy in one's physical self and in being with others. The games, trust activities, initiative problems, and stunts, grouped in different sections in this book, aim to engender trust, promote fun, and provide challenging experiences. Instructions for each activity are accompanied by photographs, diagrams, and symbols indicating indoor versus outdoor activity, activity level, specific tips, and notes or discussions in some entries. This book contains an index and descriptions of Project Adventure services and publications. (SV)
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ERIC Document Number: ED356918.

Availability: Project Adventure, Inc., P.O. Box 100, Hamilton, MA 01936 ($18.50). ericd.

ERIC Note: Titles on front cover and inside page differ slightly. Photographs may not reproduce clearly. ericd.

This anthology of over 160 group activities is intended to help teachers, counselors, therapists, camp directors, and other group leaders to encourage group participation and learning in a way that is immediate, involving, and enjoyable. It also provides a resource for curriculum planners in adventure-based counseling programs. At the heart of adventure programs, and tying the various activities together, are several learning goals: (1) increasing the participant's confidence and self-esteem; (2) increasing mutual support within a group; (3) improving agility and physical coordination; and (4) developing joy in one's physical self and in being with others. The games, trust activities, initiative problems, and stunts, grouped in different sections in this book, aim to engender trust, promote fun, and provide challenging experiences. Instructions for each activity are accompanied by photographs, diagrams, and symbols indicating indoor versus outdoor activity, activity level, specific tips, and notes or discussions in some entries. This book contains an index and descriptions of Project Adventure services and publications. (SV)

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